Valorant Episode 4 Act 2 shakes up the scene with a Yoru rework and Icebox overhaul

Valorant Episode 4 Act 2 hasn’t introduced a new Agent or map, but arguably, the changes it’s brought are even more important. Developer Riot Games has described the Act as a chance to check the “overall health” of the game. As a result, the update, which dropped last night, has brought a welath of balancing changes and a full overhaul for one agent in particular.

 
© Riot Games

You can scroll down for the full Valorant 4.04 patch notes, but first here’s an overview of everything that’s changed:

The new act comes, of course, with a fresh battle pass to grind through -- this time with community memes and themes forming the bulk of what's included. The real focus, however, has been on tidying up the cast and maps of Valorant. As such, Dimension-drifting duelist Yoru has had a major rework, improving his toolkit on almost every front. 

Yoru’s Gatecrash teleport now comes with two charges, and can be faked to trick enemies into thinking he’s warped. His Fakeout now spawns a full decoy of Yoru and flashes anyone that shoots it, and he has full vision and utility use while in his Ultimate. Scary.

Other changes have hit Controllers hard. Brimstone and Omen have both received buffs, with the former getting larger smokes and a speed boost effect on his Stim. Omen’s nerfs from previous patches have been reworked, making his smokes much faster to hurl across the map.

On the other side of the coin, Astra and Viper have been nerfed, with the former taking large hits to all her power cooldowns. Toxic-on-main controller Viper will now need to pick carefully which utility she activates, as using her orb and wall in tandem will drain fuel faster.

And finally, there’s Icebox. Valorant’s frosty locale hasn’t been hugely popular since its addition, particularly thanks to a single strategy holding dominance on the B side of the map. That area has had a major rework, shifting boxes, doorways, and sightlines around. Get a full look at the before and after comparisons for Icebox here. Expect to relearn a lot next time you play there.

Valorant 4.04 patch notes - Episode 4 Act 2

 
© Riot Games

General Agent Updates

Omen

As strategic diversity in VALORANT evolved, Omen has struggled to find his place within the meta. Many of you enjoy his gameplay loop, but have found it increasingly difficult to justify his selection in higher tiers of play. We want to increase his reliability as a Controller by rolling back a selection of early nerfs to Dark Cover, and sharpen his combat-focused abilities.

Dark Cover

Shrouded Step

Paranoia

Brimstone

Brimstone is in a healthy spot overall, but he wasn’t performing well in scenarios where we think he should excel. The limitations on his smoke deployment and his Stim Beacon’s versatility were leaving him too constrained. With these changes, we’re hoping Brimstone will be a competitive choice on a healthy portion of the map pool.

Sky Smoke

Stim Beacon

Astra

With the mastery of Astra’s play patterns over time, she’s become an overwhelming force in both coordinated and high MMR play. She’s crowded out Brimstone and Omen by replicating their strengths and they simply couldn’t keep up with the map-wide impact of her utility. We’re taking steps to create clearer relative weaknesses in an attempt to carve more space for our other Controllers. This starts by reducing her overall utility output and increasing her ability cooldown , in the hopes that this will increase the importance of each move she makes. Paired with this, we’re taking the opportunity to provide some quality-of-life updates and bug fixes that we feel are long overdue.

Stars

Gravity Well

Nova Pulse

Nebula

Astral Form

Viper

We like Viper’s hybrid Controller/Sentinel role on the roster, really. But her buffs and our newest map additions have turned her into a must-have Controller and best-in-class Sentinel in more situations than we think a dual-role Agent should fill. With the below changes, we hope to create stark decision points on when Viper should manage her fuel as well as provide clearer counterplay opportunities and attack windows for her enemies.

Fuel

Toxic Screen

Poison Cloud

Snake Bite

Yoru

Yoru is here with a few more tools in his belt, ready to Gatecrash his way back into your hearts (WHO WROTE THIS?) Fakeout is now a mirror image of Yoru and should help with adding a way to punish deceived enemies. Gatecrash’s teleport beacon—now with the ability to fake the teleport cues—will allow Yoru to create pressure around the map, confusing enemies as they second guess their backline safety. Dimensional Drift now gives Yoru full vision and access to his utility, allowing him to take space with his team while creating pressure on the backlines. We’re happy to be able to lean heavy into Yoru’s deception fantasy and are excited to see him back in your hands!

If you want some background on how we got here, read our previous breakdown.

Fakeout

Gatecrash

Dimensional Drift

  
© Riot Games

Ascent

Icebox

This set of Icebox updates are focused around B Site and adjusting some of the problem spaces throughout the map. Stay tuned for an upcoming article where map designer Joey Simas dives deeper into these changes and what we hope to see from Icebox in the near future.

B Green

Changes to B “Green” lane are focused on improving attacker options and making the space more comfortable to play in.

B Site Rework

The B Site rework is focused on adding more importance to controlling the site when attacking and making engagements around the site more manageable.

Mid

The changes to mid are aimed at adjusting lines of sight and making these spaces more comfortable to play in.

A Site

A Site can feel overwhelming for defenders so these changes should give them some new options and allow them to better isolate Attacker angles.

Competitive Updates

Introducing initial testing of a new “deterministic map system” in LATAM. The goal of this system is to increase the variety of maps that players will encounter. If there are no issues, we plan to activate this system (explained below) for all regions within the next few days/week. Although this is LATAM region only, we are including it here as a heads up if we decide to expand. Stay tuned to the official VALORANT channels for updates.

Bugs

Agents

Social

Esports Features

Game Systems

Those are the full Valorant 4.04 patch notes for the Episode 4 Act 2 launch. Happy with the changes? Let us know your thoughts down below.