Gyre: Maelstrom, currently in development by Evodant Interactive, is an action RPG set in a Steampunk-inspired dystopia. In the game, players progress through a non-linear, non-scripted narrative of meaningful choices generated in real-time, all of which impact the overall story. Pronounced as “
The world of Gyre is essentially what you make of it, as your actions are left entirely up to you. Where most open-world games restrict players to environments, narrative choices, and outcomes generated by the developers, Gyre does things a bit differently. Consider the possibility of an intelligent game capable of understanding player actions and tailoring things specifically to them.
This is where Gyre: Maelstrom comes in, aiming to create a totally unique player experience where players are free to literally do whatever they want in the game. While Gyre retains the basic tenants of an RPG you'd expect such as class options (
This impressive level of freedom within Gyre and its respective narrative is currently being achieved through
What makes Gyre: Maelstrom and
To learn more, be sure to check out the complete interview down below!
Overall, Gyre: Maelstrom is an exciting foray into an open world without limitations. Backed by the brilliantly designed Toska Engine and a whole lot of love from the team over at Evodant Interactive, Gyre is sure to be a groundbreaking achievement in gaming. You can learn more about Gyre: Maelstrom on the official Gyre: Maelstrom website, and more about the team over at Evodant Interactive and their impressive Toska Engine on Evodant Interactive's company website .
For more interesting indie game previews here at Indie Obscura, be sure to check out our preview of the upcoming underwater exploration game ABZU, a look at the historically accurate Kingdom Come: Deliverance from the team at Warhorse Studios, and this extended gameplay demo of Cuphead!