The game encourages you to take your time, and pay close attention to your ship. You're able to do this by switching between the submarine’s exterior to pilot yourself past various underwater obstacles, and a view of the interior where you and your crew work to keep your craft operational.
Opening the game, you’re treated to backstory on the events leading up to your presence in the world of
To quickly sum it up, after the Calamity caused humanity to retreat deep under the sea, a layer of impenetrable ice coated the ocean’s surface, which trapped them down there indefinitely.
Just like the vastly limited oceanic knowledge (having discovered just 5% as of right now) that we have in real life, there are mysteries waiting for you in the waters of
Thankfully, helm officer Jay Treadwasser and his ragtag crew have an array of guns and tools at their disposal should anything get a little too close for comfort. On top of this, there are various upgrades you can make to your ship (deeper diving capacity, better weaponry) as you go along to keep it in tip-top shape.
Diving even deeper,
Oxygen is arguably the most important
Here, you can learn of the bartender's sketchy brew, which may or may not be the worst grog under the sea depending on who you ask.
Each place you dock has information presented in a similar manner as The Dive Bar. I find this is an interesting way to trickle out the game's story, as well as a cool way to encourage players to chat with different NPC characters. As a result, traversing the dark ocean landscapes become a worthwhile endeavor, as you never know who (or what) you’re going to run into next.
Unfortunately, the biggest problem I ran into with
So, if you’re looking to soak in a deep sea adventure, definitely give
- Well-developed story
- Immersive visuals
- Quirky characters
- Needs alternative keybindings
- Controls feel sluggish