Indie Xbox games have generated $500 million dollars in three years

Unknown how much is from microtransactions in games like Warfame.

The ID@Xbox indie game development program has reportedly generated $500 million for Microsoft’s consoles.

In a tweet from the program’s official account, sales across developers enrolled in the self-publishing platform have reached half a billion dollars across Xbox One and Windows 10 stores.

This has been no doubt helped along by Cuphead, one of ID@Xbox’s biggest wins since establishment in 2014, selling a million copies in its opening week. (Seems like making that "deal with the devil" worked out, eh?)

However there is no cost breakdown or delineation of what constitutes sales for the games in ID@Xbox’s limited stable, which includes microtransaction-supported free-to-play title Warframe.

Still, half a billion clams in three years is a success story no matter how you dug them up, well played.


Chris is the captain of the good ship AllGamers, which would explain everything you're seeing here. Get in touch to talk about work or the $6 million Echo Slam by emailing or finding him on Twitter. 


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