Today, Wargaming revealed a partnership with Austrian developer
World of Tanks Development Director Milos Jerabek weighed in, saying “Players have been asking us for larger teams, bigger maps, and new combat setups for some time.” He went on to detail the partnership with Bongfish and what that meant for World of Tanks.
“Wargaming’s distributed development approach made this a reality and we partnered with Bongfish to create the new mode—all while the in-house team for World of Tanks works on the game’s key mechanics.

Bongfish Founder and CEO Michael Putz echoed Jerabek’s excitement.
“We’ve been working on Frontline for a while now, and are excited to finally show it to the world. We’re passionate about authentic gameplay and vast open spaces, and so are World of Tanks developers. By working with them, we can channel this passion
We at Tank War Room must admit that the idea of 30v30 battles is appealing. We’re certain that there will be those in the community who will disagree, screaming to anyone who will listen about why they hate Arty. However, when you look at the addition of a game mode like Frontline, with the upcoming changes to Matchmaker and