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Tetris Effect is only available for PlayStation 4 and PlayStation VR, although the upcoming Weekend Trial Demo will support all PlayStation formats including 2D, 4K resolution, HDR on PS4 Pro, and in PSVR. If you fall in love with Tetris Effect during the Weekend Trial Demo, you can pre-order the game before it releases on November 9.
Alongside the Weekend Trial Demo, Enhance also detailed 10 new gameplay modes in Tetris Effect. We’ve included a list of these modes below with text courtesy of Enhance.
This is the main campaign and the heart of Tetris Effect. After choosing from one of three difficulties (Beginner, Normal, Expert), players journey through a series of stages, each with their own theme, graphics, music, sound effects, etc. all of which sync to the gameplay.
These are all the other modes in the game – a collection of varying setups and rules designed to evoke different moods the player might be in (or want to be in), as well as varying skill levels.
Effect Modes are divided into four categories based loosely on what “effect” the player is meant to come away with, i.e. chill out with “Relax,” concentrate with “Focus,” enjoy the familiarity/nostalgia of “Classic” modes, or try something unique with “Adventurous.”
Effect Mode Category: Classic
- Marathon Mode - Get the best score you can within a 150-Line limit.
- Ultra Mode - Get the best score you can within three minutes. Sprint Mode - Clear 40 lines as fast as you can.
- Master Mode - Insanely fast Tetris. Not for the faint of heart.
Effect Mode Category: Relax
- Chill Marathon Mode - A more relaxed version of Marathon with no Game Over. If the Tetriminos reach the top of the Matrix (playfield), they are removed from the board, leaving it empty again.
- Quick Play Mode - Play through any single stage you choose with no Game Over.
- Playlist Mode: Sea - Submerge yourself in four aquatic stages with a new, continuous track of specially designed relaxing ambient music.
- Playlist Mode: Wind - Glide through four windy stages with a new, continuous track of specially designed relaxing ambient music.
- Playlist Mode: World - Explore four diverse stages with a new, continuous track of specially designed relaxing ambient music.
Effect Mode Category: Focus
- All Clear Mode - Earn as many All Clears as you can before time runs out. Each All Clear will return some time back to the clock.
- Combo Mode - Earn as many Combos as you can before time runs out. Each successful Combo run will return some time back to the clock.
- Target Mode - Clear as many Target Blocks as you can before time runs out. Each set of Target Blocks cleared will return some time back to the clock.
Effect Mode Category: Adventurous
- Countdown Mode - Use automatically-falling I-Tetriminos to score line clears and bonus points.
- Purify Mode - Clear as many Dark Blocks as you can within three minutes. You can clear Dark Blocks by clearing the line that they are on, and/or by scoring multiple
lineclears, combos, etc.
- Mystery Mode - Try to survive a Marathon session as random effects (some good, most bad) keep popping up.
What do you think about the modes revealed for Tetris Effect? Are you planning to take advantage of the Weekend Trial Demo starting on November 1? Let us know your thoughts down in the comments below! For more on Tetris Effect, be sure to check out the game’s official website, and read through our previous article on what Tetris Effect is and why we’re excited for its release!