State of the Game patch notes - The Division 2

Today, a brand new State of the Game dropped for Tom Clancy’s The Division 2, bringing with it a variety of changes and balance adjustments for players to enjoy. Among the balance adjustments are notable changes to the Dark Zone as well as PVP. Additionally, it was revealed that the upcoming Raid and Title Update 3 have been delayed until May in order to fully correct some of the issues brought up by the community.

With that out of the way, here’s a full recap of the State of the Game patch notes courtesy of the official subreddit for The Division 2!

State of the Game Patch Notes - The Division 2

The latest State of the Game outlined some of the changes and balance adjustments players can expect in Tom Clancy's The Division 2.
© Ubisoft

Normalization Changes

Global PVP Modifiers

Occupied Dark Zone PVP Modifiers

PVP Modifiers for Weapon Archetypes

Hip-Fire Changes

Dark Zone

Loot Changes:

Landmark Cooldown:

Dark Zone NPC Balancing:

Rogue Loop Changes:

Dark Zone Pouch Increased:

Preventing Empty Dark Zones:

Occupied Dark Zone Changes:

Thieves Den Changes:

Notable changes are being made to things like the Occupied Dark Zone in Tom Clancy's The Division 2.
© Ubisoft

Conflict

UI Change:

Boost Change:

Synchronizing Team Spawns:

Skill Cooldown Respected:

Exotic, Talents, Gear

Exotics:

Buffs:

Talent Changes

Other Changes

Now that you know some of the changes and balance adjustments addressed in the latest State of the Game for Tom Clancy's The Division 2, be sure to check out some of our other features including info on why the latest Raid in Tom Clancy's The Division 2 has been delayed until May, details on how you can enter the Dark Zone in Tom Clancy's The Division 2 for 515 gear, and how to get all 12 Hunter Masks in Tom Clancy's The Division 2.