The 3.0 update for Super Smash Bros. Ultimate is live, bringing with it a variety of changes and adjustments to the game and its fighters. One of the most notable additions in the 3.0 update is the release of DLC character, Joker.
Along with Joker, Super Smash Bros. Ultimate is the introduction of the custom Stage Builder and DLC Spirits section added to the Spirits menu. With so many changes, large and small, added through the 3.0 update, it can be worth taking the time to review the patch notes.
To help, we’ve included the full 3.0 update patch notes for Super Smash Bros. Ultimate below!
Super Smash Bros. Ultimate - Update 3.0 Patch Notes

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Offline
- Stage Builder added to Games and More. You can now draw your own custom stages by hand.
- Edit Video feature added to Vault - Replays. You can now create new movies using several videos made from replays.
- DLC Spirits options added to the Spirits menu.
- The following Spirits will appear in the Vault Shop: Morgana, Ryuji Sakamoto, Ann Takamaki, Yusuke Kitagawa, Makoto Niijima, Futaba Sakura, Haru Okumura, Goro Akechi, Caroline and Justine, Igor, Phantom Thieves of Hearts.
Online
- You can now share replays, videos, Mii Fighters, and custom stages with people around the world in Shared Content.
- You can now sync your game with Smash World, a service accessible via the Nintendo Switch Online smart device app. Available features including viewing some of the things posted to Shared Content, and creating Spirit Teams from the Spirits you have collected.
- It is now easier to be matched with players who have a similar Global Smash Power in Quickplay.
General
- The following downloadable content will be usable after purchase: Joker Challenger Pack, Persona 3 Protagonist Wig + Outfit, Persona 4 Protagonist Wig + Outfit, Teddie Hat, Morgana Hat, Tails Hat + Outfit, Knuckles Hat + Outfit.
- You cannot make videos of replays that contain DLC you have not purchased.
- Game-balance adjustments have been made.
- Several issues have been fixed to improve gameplay experience.
Super Smash Bros. Ultimate - Fighter Adjustments

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We've included all of the changes made to fighters in Super Smash Bros. Ultimate via the 3.0 update. Patch notes come courtesy of Nintendo
Fighter |
Move Type |
Update 3.0 Change |
All Fighters |
Basic Movement |
Perfect shields will no longer activate multiple times when the shield button is released once. |
All Fighters |
Basic Movement |
Made it easier to be penalized for continuous dodging. |
All Fighters |
Basic Movement |
Shortened the downtime when performing a perfect shield against projectiles. |
Bayonetta |
Neutral Special |
Reduced the power against shields. |
Bowser |
Up Special |
Made it so opponents cannot break their fall when continuously hit on the ground. |
Bowser Jr. |
Neutral Attack 2 |
Increased the number of time opponents will be in the damage animation when the move hits. |
Charizard |
Side Special |
Increased the downward attack range when used on the ground. |
Chrom |
Dash Grab |
Increased grab range. |
Cloud |
Neutral Special |
Reduced the normal shockwave's power against shields. |
Corrin |
Neutral Special |
Extended the time that uncharged shots last. |
Corrin |
Up Smash Attack |
Increased the attack range of the high-damage tip area. Increased the amount of time hit detection lasts. |
Corrin |
Up Special |
Increased the speed of the invincibility timing. Extended launch distance. Made it easier to hit multiple times. |
Corrin |
Side Smash Attack |
Made it easier to hit multiple times after releasing the button when charging a smash attack. |
Corrin |
Down Air Attack |
Made it easier to hit multiple times against lightweight opponents. |
Corrin |
Side Special |
Reduced the amount of time necessary to take the next action after stabbing. |
Daisy |
Final Smash and FS Meter |
Reduced the amount of time opponents sleep. |
Daisy |
Down Special |
The launch distance when hitting an opponent with a vegetable now matches Peach. Reduced the vegetable's power against shields. |
Daisy |
Neutral Special |
When used continuously in the air, fall speed will not decrease after the first use. |
Dark Pit |
Neutral Special |
Reduced the power against shields. |
Dark Samus |
Neutral Special |
Reduced the power against shields. |
Diddy Kong |
Down Smash Attack |
Extended launch distance. |
Diddy Kong |
Up Air Attack |
Increased attack power and maintained launch distance. |
Diddy Kong |
Neutral Air Attack |
Increased attack range. |
Diddy Kong |
Dash Attack |
Increased attack speed. |
Diddy Kong |
Side Tilt Attack |
Increased the amount of time hit detection lasts. |
Donkey Kong |
Neutral Special |
Increased the attack range. |
Dr. Mario |
Final Smash and FS Meter |
At the start of the move, nearby opponents will be slowed more and slowed longer. |
Dr. Mario |
Neutral Special |
Reduced the power against shields. |
Duck Hunt |
Neutral Special |
Reduced the power against shields. |
Duck Hunt |
Side Special |
Reduced the power against shields. |
Ganondorf |
Other |
Changed the posture when receiving damage in the air and made it easier to receive damage. |
Greninja |
Neutral Special |
Reduced the power against shields. |
Ice Climbers |
FS Meter |
Extended launch distance. |
Inkling |
Side Special |
Shortened launch distance for the attack when accelerating again. |
Isabelle |
Back Air Attack |
Reduced the power against shields. |
Isabelle |
Forward Air Attack |
Reduced the power against shields. |
Ivysaur |
Side Special |
Reduced the power against shields. |
Jigglypuff |
Final Smash and FS Meter |
Made it easier to push opponents while big. |
Ken |
Edge Attack |
Shortened hit stun time. |
King Dedede |
Side Special |
Reduced the power against shields. |
King K. Rool |
Forward Air Attack |
Increased the high-damage range. |
King K. Rool |
Side Tilt Attack |
Increased the high-damage range. |
King K. Rool |
Up Throw |
No longer affected by the wind while throwing. |
King K. Rool |
Side Special |
Reduced the power against shields. |
King K. Rool |
Down Special |
Reduced vulnerability when the counter succeeds. Reduced vulnerability when the counter fails. |
King K. Rool |
Up Air Attack |
Reduced vulnerability. |
Kirby |
Up Smash Attack |
Extended the high-damage window. Reduced the low-damage window. |
Kirby |
Downward Throw |
Increased power. |
Kirby |
Neutral Special |
Increased the amount of time that Copy Abilities cannot be lost by taking damage, and made it easier for Kirby to retain Copy Abilities. |
Kirby |
Up Special |
Increased the speed of the edge-grab range detection. |
Kirby |
Neutral Air Attack |
Reduced vulnerability. Shortened landing time after using the move. |
Link |
Side Special |
Reduced the power against shields. |
Lucario |
Neutral Special |
Reduced the power against shields. |
Lucina |
Dash Grab |
Increased grab range. |
Luigi |
Neutral Special |
Reduced the power against shields. |
Mario |
Final Smash and FS Meter |
At the start of the move, nearby opponents will be slowed more and slowed longer. |
Mario |
Neutral Special |
Reduced the power against shields. |
Marth |
Dash Grab |
Increased grab range. |
Mega Man |
Up Smash Attack |
Extended launch distance. |
Mega Man |
Down Special |
Reduced attack speed. Increased vulnerability. Throwing-type items can no longer be thrown while using Leaf Shield. |
Mega Man |
Neutral Air Attack |
Reduced the power against shields. |
Mega Man |
Neutral Attack 1 |
Reduced the power against shields. |
Mega Man |
Neutral Special |
Reduced the power against shields. |
Mega Man |
Side Tilt Attack |
Reduced the power against shields. |
Mewtwo |
Edge Dodge |
Extended invincibility time. |
Mewtwo |
Neutral Special |
Extended launch distance. Reduced the power against shields. |
Mewtwo |
Side Tilt Attack |
Increased attack power and maintained launch distance. |
Mewtwo |
Up Air Attack |
Increased attack power and maintained launch distance. |
Mewtwo |
Up Tilt Attack |
Increased attack power and maintained launch distance. Adjusted launch angle when hit by the tip of the tail. |
Mewtwo |
Edge Attack |
Increased attack range. |
Mewtwo |
Side Smash Attack |
Increased attack range. |
Mewtwo |
Neutral Attack 1 |
Increased attack speed. |
Mewtwo |
Basic Movement |
Increased the fighter's weight. |
Mii Gunner |
Down Special 2 |
Reduced the power against shields. |
Mii Gunner |
Neutral Special 1 |
Reduced the power against shields. |
Mii Gunner |
Neutral Special 3 |
Reduced the power against shields. |
Mii Gunner |
Side Special 1 |
Reduced the power against shields. |
Mii Gunner |
Side Special 3 |
Reduced the power against shields. |
Mii Swordfighter |
Edge Attack |
Increased attack range. |
Mii Swordfighter |
Neutral Special 1 |
Reduced the power against shields. |
Mii Swordfighter |
Neutral Special 2 |
Reduced the power against shields. |
Mii Swordfighter |
Side Special 3 |
Reduced the power against shields. |
Mr. Game and Watch |
Final Smash and FS Meter |
Increased the number of time opponents are trapped. |
Ness |
Neutral Special |
Increased the attack range. |
Ness |
Down Smash Attack |
Shortened the charge time. Reduced the amount of time hit detection lasts while charging. |
Ness |
Up Smash Attack |
Shortened the charge time. Reduced the amount of time hit detection lasts while charging. |
Olimar |
Side Special |
Reduced the power against shields. |
Olimar |
Side Smash Attack |
Reduced the power against shields. The power will now properly increase when charged. |
Olimar |
Down Smash Attack |
The power will now properly increase when charged. |
Olimar |
Up Smash Attack |
The power will now properly increase when charged. |
PAC-MAN |
Down Special |
Increased the downward attack range of the fire hydrant while it's falling. Reduced the power against shields. |
PAC-MAN |
Neutral Special |
Reduced the power against shields. |
Palutena |
Neutral Special |
Reduced the power against shields. |
Palutena |
Side Special |
Reduced the power against shields. |
Peach |
Down Special |
Reduced the vegetable's power against shields. |
Peach |
Final Smash and FS Meter |
Reduced the amount of time opponents sleep. |
Peach |
Neutral Special |
When used continuously in the air, fall speed will not decrease after the first use. |
Pichu |
Other |
Changed the posture when receiving damage in the air and made it easier to receive damage. Changed the posture when landing and made it easier to receive damage. |
Pichu |
Neutral Special |
Reduced the power against shields. |
Pikachu |
Neutral Special |
Reduced the power against shields. |
Piranha Plant |
Neutral Special |
Increased attack range for the spiked ball. |
Piranha Plant |
Edge Attack |
Increased attack range. |
Pit |
Neutral Special |
Reduced the power against shields. |
R.O.B. |
Down Special |
Reduced the power against shields. |
R.O.B. |
Neutral Special |
Reduced the power against shields. |
Richter |
Edge Attack |
Increased attack range. |
Richter |
Side Special |
Reduced the power against shields. |
Ridley |
Final Smash and FS Meter |
Once the move ends, Ridley can now move earlier than opponents. |
Ridley |
Neutral Special |
Reduced the power against shields. |
Robin |
Side Special |
Reduced the power against shields. |
Robin |
Neutral Special |
Reduced Thunder/Elthunder's power against shields. |
Rosalina and Luma |
Final Smash and FS Meter |
At the start of the move, nearby opponents will be slowed more and slowed longer. |
Rosalina and Luma |
Down Tilt Attack |
If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction. |
Rosalina and Luma |
Side Tilt Attack |
If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction. |
Rosalina and Luma |
Neutral Special |
Reduced the power against shields. |
Rosalina and Luma |
Side Special |
Reduced the power against shields. |
Roy |
Dash Grab |
Increased grab range. |
Roy |
Up Special |
Made it easier to hit multiple times. |
Ryu |
Edge Attack |
Shortened hit stun time. |
Samus |
Neutral Special |
Reduced the power against shields. |
Sheik |
Forward Air Attack |
Increased the attack range. |
Sheik |
Down Tilt Attack |
Made it easier to hit with the tip of the attack. |
Sheik |
Flurry Attack Finish |
Reduced vulnerability. |
Sheik |
Neutral Special |
Shortened the charge time. |
Shulk |
Edge Attack |
Increased attack range. |
Shulk |
Get-Up Attack |
Increased attack range. |
Simon |
Edge Attack |
Increased attack range. |
Simon |
Side Special |
Reduced the power against shields. |
Snake |
Back Air Attack |
Extended launch distance when hit in the high-damage range. |
Snake |
Up Smash Attack |
Increased vulnerability. |
Snake |
Side Special |
Reduced the attack range of airborne missiles. |
Snake |
Neutral Special |
Reduced the power against shields. |
Sonic |
Final Smash |
Increased attack range. |
Sonic |
FS Meter |
Increased attack range. Extended launch distance. |
Toon Link |
Side Special |
Reduced the power against shields. |
Villager |
Back Air Attack |
Reduced the power against shields. |
Villager |
Forward Air Attack |
Reduced the power against shields. |
Villager |
Side Special |
Reduced the power against shields. |
Wario |
Neutral Special |
Made it easier to eat projectiles. |
Wii Fit Trainer |
Neutral Attack 3 |
Increased bury range. |
Wii Fit Trainer |
Down Special |
Increased the amount of time the effect lasts when successful. |
Wii Fit Trainer |
Neutral Special |
Reduced the power against shields. |
Wii Fit Trainer |
Side Special |
Reduced the power against shields. Changed the location of the ball spawn when touching terrain. |
Wolf |
Neutral Special |
Reduced the power against shields. |
Wolf |
Down Smash Attack |
Shortened the launch distance of the forward attack. |
Yoshi |
Up Special |
Reduced the power against shields. |
Young Link |
Neutral Special |
Reduced the power against shields. |
Young Link |
Side Special |
Reduced the power against shields. |
Zelda |
Down Special |
Reduced the power against shields. |
Now that you know all of the changes and adjustments including in the 3.0 update patch notes for Super Smash Bros. Ultimate, be sure to check out some of our other guides including all of the confirmed DLC characters for Super Smash Bros. Ultimate, the full moveset list for Joker in Super Smash Bros. Ultimate, and the three new Super Smash Bros. Ultimate amiibo coming out this July!