HyperX interviews industry veterans at GameDaily Connect USA 2019

Discussing everything from the future of VR gaming to tie-ins with the film and music industries.

At this year’s GameDaily Connect 2019, HyperX had the chance to sit down with AAA and indie game developers as well as pro players and experts from the film and television industries to discuss all thing game development, the future of gaming narratives, virtual reality and much, much more. In ten short and sweet interviews below, those from the industry offer knowledge and opinions on their area of expertise.

Adam Foshko

Director of Narrative Design, HBO

Adam Foshko has extensive experience in the gaming industry, having previously worked with Activision on franchises such Call of Duty and Destiny. In the interview below he discusses the importance of narrative in games and how the interactivity matters as the line between television shows and videogames blur.

Mike Domaguing

Vice President of Marketing, Survios

Survios made a name for itself early in the VR gaming space with successful titles such as Hard Reset. Vice President of Marketing looks at the future of communication in VR and how to get more people into VR gaming.

Gerald Youngblood

Cofounder and CEO, Tankee

Tankee is a gaming video network which aims to create a safe space for children to enjoy gaming content online and allow their parents or carers peace of mind. Below, Tankee CEO and cofounder Gerald Youngblood discusses some of his favorite kid-friendly streamers and games.

Greyson Gilmer

Professional Player for Cloud 9

Professional League of Legends player for Cloud9, Greyson ‘Goldenglue’ Gilmer discussed the changing lifestyle of a competitive League player and what the future looks like for the game.

Jenova Chen

Co-Founder & Creative Director, thatgamecompany

Jenova Chen made a name for himself with thatgamecompany following the incredibly successful Journey. Now working on Sky, Chen talks about the advantages of developing for mobiles and his dreams for the future of game development.

Lance Priebe

CEO, Hyper Hippo Games

Hyper Hippo Games burst onto the free-to-play gaming market in 2014 with AdVenture Capitalist, but as CEO Lance Priebe discusses below, it was very close to never being made. In the interview, Priebe talks about his career path into game development, how he created Club Penguin, became connected with Disney and then founded Hyper Hippo Games.


Audio Director, Disney Games & Interactive Experiences

In the interview below, Nick-Gallant explains the highlights of working for Disney, and how the huge treasure trove of IPs and stories to draw from has acted as an inspiration and starting point for the titles Disney Games & Interactive Experiences produce.

Nick Gross

Founder, Gross Labs

As founder of Gross Labs, Nick Gross is involved in guiding new talent as part of the Find Your Grind educational platform. In the following interview, he covers working in both music and esports and how the two industries go hand in hand as starts like Ninja, Marshmello and Steve Aoki appeal to the overlapping audiences.

Tommy Tallarico

CEO & President, Intellivision Entertainment

As Intellivision prepares to release the new Intellivision Amico console, CEO and president Tommy Tallarico lets us know his favorite gaming soundtrack before sharing his hopes for how the new console will help bring people together.

GameDaily Connect 2019 took place August 27-29 at the Disneyland Hotel, Anaheim, California.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video games stole his soul. Confess your love of Super Smash Bros. via email at henry@moonrock.biz, or catch him on Twitter.

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