If you recently started playing Sky Rogue, you may find yourself seeking to learn more about the stats of all unlockable weapons. There are quite a few, each with their own unique properties. In Sky Rogue, weapons are split up by type. There are Basic Weapons, Guns, Air-to-Air Weapons, and Air-to-Ground Weapons.
Each of these weapon types are found in your loadout and can be selected by pressing 1, 2, 3, or 4. Interestingly enough, you can equip multiple instances of a given weapon as their ammo counts are stackable. However, which weapons should you prioritize in Sky Rogue? Which will help you out the most?
Below, we put together a complete guide on all weapons and weapon stats available in Sky Rogue!
Sky Rogue - Guide to All Weapons and Stats

Basic Weapons
MICRO Micromissile
- Payload: 20
- Avionics: 20
- Ammo: 3 (x2)
- Damage: 20
- Range: 500m
- Speed: 9,000
- Reload: 3s
MICRO-T Turbo Micromissile
- Payload: 20
- Avionics: 30
- Ammo: 3 (x2)
- Range: 500m
- Speed: 12,000
- Reload: 3s
MICRO-RKT Needle
- Payload: 30
- Avionics: 0
- Ammo: 6 (x2)
- Damage: 20
- Range: 800m
- Speed: 10,000
- Reload: 2s
MICRO-S Swarm Micromissile
- Payload: 20
- Avionics: 20
- Ammo: 5 (x2)
- Damage: 10
- Range: 500m
- Speed: 10,000
- Reload: 2s
MICRO-H Heavy Micromissile
- Payload: 30
- Avionics: 20
- Ammo: 3 (x2)
- Damage: 30
- Range: 500m
- Speed: 8,000
- Reload: 3s

Guns
GUN 20mm Vulkan
- Payload: 10
- Avionics: 0
- Ammo: 50
- Damage: 8
- Range: 500m
- Speed: 24,000
- Reload: 0.4s
GUN-H 24mm Heavy Vulkan
- Payload: 20
- Avionics: 0
- Ammo: 30
- Damage: 15
- Range: 600m
- Speed: 20,000
- Reload: 0.5s
GUN-T 20mm Turbo Vulkan
- Payload: 10
- Avionics: 10
- Ammo: 30
- Damage: 8
- Range: 400m
- Speed: 25,000
- Reload: 0.3s
TWIN-GUN Twin Vulkan
- Payload: 30
- Avionics: 0
- Ammo: 50
- Damage: 8 (x2)
- Range: 500m
- Speed: 24,000
- Reload: 0.4s

Cannons
AC/40 40mm Autocannon
- Payload: 50
- Avionics: 10
- Ammo: 5
- Damage: 200
- Range: 1,000m
- Speed: 6,000
- Reload: 4s
FLAK Flak Cannon
- Payload: 50
- Avionics: 10
- Ammo: 8
- Damage: 40
- Range: 1,000m
- Speed: 20,000
- Reload: 3s

Air-to-Air Weapons
AAM-IR Diamondback
- Payload: 10
- Avionics: 30
- Ammo: 2
- Damage: 60
- Range: 500m
- Speed: 11,000
- Reload: 4s
AAM-IRMR Cobra
- Payload: 10
- Avionics: 50
- Ammo: 2
- Damage: 80
- Range: 1,000m
- Speed: 14,000
- Reload: 6s
AAM-LR Longbow
- Payload: 20
- Avionics: 80
- Ammo: 1
- Damage: 150
- Range: 2,000m
- Speed: 9,000
- Reload: 10s
AAM-MR Javelin
- Payload: 10
- Avionics: 60
- Ammo: 1
- Damage: 100
- Range: 1,000m
- Speed: 9,000
- Reload: 8s
AAM-S Meteor
- Payload: 10
- Avionics: 60
- Ammo: 1
- Damage: 100
- Range: 500m
- Speed: 8,000
- Reload: 6s
AAM-MIRV Flail
- Payload: 20
- Avionics: 60
- Ammo: 1
- Damage: 6 (x20)
- Range: 750m
- Speed: 9,500
- Reload: 10s

Air-to-Ground Weapons
RKT Dirk
- Payload: 30
- Avionics: 0
- Ammo: 10
- Damage: 50
- Range: 500m
- Speed: 7,000
- Reload: 2s
RKT-H Estoc
- Payload: 50
- Avionics: 0
- Ammo: 8
- Damage: 100
- Range: 800m
- Speed: 6,000
- Reload: 2.5s
AGM-FF Firestorm
- Payload: 40
- Avionics: 20
- Ammo: 2
- Damage: 100
- Range: 750m
- Speed: 16,000
- Reload: 10s
UB-C Morningstar
- Payload: 60
- Avionics: 10
- Ammo: 3
- Damage: 4 (x100)
- Range: N/A (falls until impact)
- Speed: Variable
- Reload: 5s
UB-1 Warhammer
- Payload: 80
- Avionics: 10
- Ammo: 3
- Damage: 400
- Range: N/A (falls until impact)
- Speed: Variable
- Reload: 5s
GB-1 Yumi
- Payload: 90
- Avionics: 30
- Ammo: 1
- Damage: 800
- Range: 1,000m
- Speed: Variable
- Reload: 10s
UB-2 Basilisk
- Payload: 100
- Avionics: 20
- Ammo: 1
- Damage: 800
- Range: N/A (falls until impact)
- Speed: Variable
- Reload: 20s
FLARE Countermeasures
- Payload: 10
- Avionics: 20
- Ammo: 8
- Damage: 3 (x0)
- Range: 500m
- Speed: 2,000
- Reload: 1s
ALMM Scorpion
- Payload: 20
- Avionics: 30
- Ammo: 1
- Damage: 50
- Range: 500m
- Speed: 8,000
- Reload: 5s
IFDL Trebuchet
- Payload: 40
- Avionics: 20
- Ammo: 1
- Damage: TBD
- Range: TBD
- Speed: TBD
- Reload: 5s
GUN-TAIL Tail Vulkan
- Payload: 40
- Avionics: 10
- Ammo: 1
- Damage: 10
- Range: 500m
- Speed: 20,000
- Reload: 0.1s
BOOST Aeroboost
- Payload: 20
- Avionics: 40
- Ammo: 1
- Damage: N/A
- Range: N/A
- Speed: N/A
- Reload: TBD
DODGE Aeordodge
- Payload: 10
- Avionics: 30
- Ammo: 1
- Damage: N/A
- Range: N/A
- Speed: N/A
- Reload: TBD
There you have it, a look at the stats found in all of the unlockable weapons in Sky Rogue. What are your favorite loadout options to use in the game? Let us know in the comments below!
By reading through this guide, you should now know the stats of all unlockable weapons in Sky Rogue.