Bungie is hoping to add private matches for competitive multiplayer in Destiny 2 in early 2018, according to the latest Bungie Weekly Update.
Game director Christopher Barrett jumped into this week's update to outline the various things the Live Team is working on adding to the game over the next few months, and it's a decent mix, inevitably focused on how to keep the game interesting for Guardians who are perhaps already a little tired of the Destiny 2 end-game.
"We've been playing the game in the wild for seven weeks, and like the Destiny experiences that have come before, we're always thinking about where the game is heading next," he wrote. "We're still planning when a bunch of the improvements listed below are going to make their way into the game, but we wanted to let you know what we're up to."
Here's the stuff Barrett went on to list, including those private matches:
- New systems and rewards to give our most engaged players additional, optional pursuits.
- Better incentives for players who complete challenging Prestige activities.
- Better rewards and replay value for strikes, adventures, and Lost Sectors.
- Private matches for the competitive community (we are targeting early 2018).
- Crucible tuning like adjusted Supremacy scoring and better spawning rules.
- Better incentives for completing Crucible matches (and penalties for quitting competitive games).
- Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
- Changes to make the mod economy more interesting and impactful.
- Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
- New ways to spend surplus currency and materials (looking at you Legendary Shards).
- An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
Elsewhere in the Weekly Update, Bungie said a new patch, 1.0.6, would be dropping soon, featuring various bug fixes and tweaks, mostly focused on the Crucible.